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Commentary Adobe Flash vs. The World
Who’s going to win this battle going forward?
By: Dominique Jodoin
Apr. 9, 2010 10:30 PM
Does it seem like everyone is ganging up on Adobe these days? Apple and Microsoft have made some bold moves lately in an attempt to prevent Adobe's Flash technology from transferring the same dominance it has on the PC onto mobile devices. At the recent Mobile World Congress exhibition Microsoft's Steve Ballmer announced that the new Windows Phone operating system would not support Flash "out of the gate" and gave no indication on when Flash support might be available. Apple took the battle further when they nestled a controversial passage into their new iPhone SDK that effectively bans any Adobe Flash application from the company's flagship device. This move certainly caught Adobe by surprise and has angered millions of Flash developers throughout the Tough talk. Kind of reminds me of ego battles between the popular kids back in my high school days. However, with Apple leaving Flash off the iPad and iPhone, Microsoft's announcement of no Flash support in the new Windows Phone, and the emergence of HTML5 as a new standard to compete with Flash, this situation presents a serious challenge for Adobe going forward. Frankly, this battle is also one I am paying pretty close attention to as well since my company, Bluestreak Technology (http://www.bluestreaktech.com), is the second largest provider of Flash-enabled solutions in the world. As a result, you can imagine that these days I am answering a lot of questions about Adobe and Flash's future, including: Why would your company choose to support Flash - isn't it going away?
With numbers and penetration rates like that, the better question is why wouldn't I choose to support this technology? None of the facts indicate that Adobe Flash is disappearing anytime soon. There is a reason so many have embraced Flash in the past and continue to do so: Flash delivers the richest visual experience and easiest video streaming technology around. Period. Until Flash's 2-3 million person developer community and companies, like Bluestreak Technology, see another underlying presentation technology that could compete with Flash's graphic and video capabilities, we will all continue to support it. Won't the new HTML5 standard replace Flash? And let's not forget that, most important, people who browse the web and watch videos want Flash. The popular Apple-focused blog site TUAW (http://www.tuaw.com) recently asked iPhone owners what they most wanted on the next version of the iPhone. The number one response, from 80% of survey respondents: Flash support. Consumers like Flash. They like the fluid graphics, the sexy animations, the visual touches that you just can't reproduce with other technologies today. Typically, what consumers want, consumers get. That being said, if you ask me: "Does my company, Bluestreak Technology, support HTML5 development for the applications we build across mobile phones, TVs, set-top boxes and consumer electronics devices?" My answer would be "yes". We are fortunate that we can be both a strong proponent of Flash-enabled application development but still embrace and offer support for alternative, emerging technologies. Do you think Apple will ever support Flash on the iPhone? The reality is that Apple simply doesn't want developers to have an alternative platform for developing applications for the iPhone and iPad. They want everything to be built using the native application development kit and sold through their closed marketplace, iTunes. It would take a pretty intense consumer uprising to change that vision for the future. There is an outside chance though that Google's support for Flash on devices like the NexusOne could eventually put enough competitive pressure on Apple that they could change their strategy in regards to Flash. That is doubtful, however. To keep things in perspective, according to analyst firms Gartner and Strategy Analytics, the iPhone, while hugely popular in such a short time, still only makes up 17.1% of the smartphone market and 2.5% of the global handset market. That leaves 97.5% of phones and many consumer electronic devices for Flash applications to penetrate in the future. Who's going to win this battle going forward? Reader Feedback: Page 1 of 1
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